Progress

Farm PvE kills in Classic

Use Classic so health and ammo are not the limit. The documented method is an RPG in a corner that entities walk into.

Farm PvE kills in Classic

Use Classic so health and ammo are not the limit. The documented method is an RPG in a corner that entities walk into.

Use the right counter

Shop weapons and the kill badges use PvE kills. PvP kills stay on the PvP track. Survival spends health and ammo, so it is the wrong mode for a long farm.

RPG corner

  1. Join The LitterBox if you do not already have the RPG, then rejoin. Steps are in the group weapon guide.
  2. Enter Classic and equip the RPG.
  3. Stand in a corner and let entities walk to you.
  4. Shoot the group. The RPG hits more than one entity per PG-7V rocket and reloads quickly.
  5. If you wait longer than you shoot, move to another corner. Compare the kill counter over the same amount of time.

The nuke is a one-server burst of 300 kills, not a repeatable farm. See the nuke guide.

Other guns

The Flamethrower pass is 79 Robux and can stand in for the corner method. It is blocked in PvP. The M134 is 99 Robux and a bad farm gun when spam delays your hits. The AA-12, at 2,500 kills, is the shop gun described for holding the trigger on a horde.

Milestones you are actually feeding

The kill badges are 1, 100, 1,000, 10,000, 100,000, 1,000,000, and 10,000,000. Daniel ends at 2,500. Miguel's gates are 5,000, 10,000, 100,000, and 1,000,000. Expert is not a kill badge. It requires every Discovery entry.

FAQ

Frequently Asked Questions

My weapons vanished after Update 1.2. Did I lose them?

No. The new save system hides weapons you owned before 1.2 until you visit the weapon shops and re-equip them. That reclaim is free, and your kill count stays saved.

Do PvP kills unlock Daniel's and Miguel's weapons?

No. PvP kill progress is separate from Classic and Survival. Shop milestones such as Bloxy Cola at 10 kills have to be earned in PvE.

Do I need the Teleport to Hub pass to enter the Hub?

No. The 299 Robux pass adds a button that teleports you to the Hub and to levels you have already visited. Walking into the Hub does not require the pass.

Are there working codes?

None are published in the experience description, and no code string was available to list. A redeem button has not been documented, so do not reuse codes from a different Backrooms game.